![forge of empires optimal layout vikings forge of empires optimal layout vikings](https://vignette.wikia.nocookie.net/forgeofempires/images/4/42/FOE_build.jpg)
Whilst adding a full league table to the game could be a big job, a compromise would be to just have two stats available to players - your layout is better than x% of players in your world and layout is better than y% of players in your era. I take your point Ivan that this might not be priority number 1 though it's more substantive than many of the ideas here, which are often small tweaks about whether dialogs are needed and the like. To illustrate here's one of my cities - 5 GBs attached directly to the townhall using only 2 road segments (in a city where all GBs and most TFs are reached by just one road square) But, done well, you get more built area for less road, potentially scoring higher in the layout league. Doing a good layout with such buildings is harder so you really have to work at it. I think the concern that those with novel shaped GBs and specials will be at a disadvantage is wrong. Buildings that don't require roads - like victory towers and ritual flames - are ignored.A 2x2 Shrine of Knowledge supported by 2 road squares is no better or worse than a 4x4 Babel supported by 4 roads. There is no gaming the score by only building small buildings.Negative points accrue from having road that is unused, or with buildings only on one side of it. Roads running along the shorter edge of a rectangular building count in player's favour, as do buildings connected by touching just one road segment.The rank is for being good at making everything fit in the available space, not judging the quality of what has been built. So, if a player has a Colosseum then, though is not a well liked GB, it doesn't matter.
![forge of empires optimal layout vikings forge of empires optimal layout vikings](https://vignette.wikia.nocookie.net/forgeofempires/images/d/d4/Screenshot_2014-06-20_at_9.59.43_AM.png)
![forge of empires optimal layout vikings forge of empires optimal layout vikings](https://i.pinimg.com/736x/c1/ab/b6/c1abb6623008852ca63f1c29baf7012c--dungeon-maps-the-dungeon.jpg)
It involves some maths which I won't impose on folks unless somebody asks. Unlike the points and medal tables which are won by the strongest long term players, newbie players in lower eras would have a chance to rank highly on this. So this gives players a way to gauge how they're doing compared to everyone else. For many players doing the jigsaw to make everything fit is a favourite part of the game.This city layout ranking table would sit alongside the existing tables of player and guild points and - on desktop - medal count. Good in the sense of connecting to as many buildings as possible supported by the minimum amount of road. The game could rank players based on how good their city layout is.